Save the Princess is a choose your own adventure style play, where the audience have agency over the choices of the lead character, Princess Plum, through a clever app that works similarly to online quizzes or polls. The choices of the audience then dictate which world the actors will find themselves in. The actors are adept at jumping into the surprise scenes, and the composition of the piece is clever. The performances, direction, and overall production, however, fail to sizzle. They are passable, but nothing remarkable — it could have been shorter, less shouty, and tighter in terms of timing and pace to properly evoke the urgency that video games create. There was an interesting point of view on the absence of female voices in the video game universes, and the inherent misogyny in these spaces which was smart; I would have like to see the play twist the knife on this just a little more and lean in, rather than entertaining us with just a sprinkle of provocative thought.